.. _api_Prefab: Prefab ====== Inherited: None .. _api_Prefab_description: Description ----------- .. _api_Prefab_public: Public Methods -------------- +----------------------------------------------------+-------------------------------------------------------------------------------------------+ | :ref:`Object::ObjectList` | :ref:`absentInCloned` (const Prefab::ConstObjectList & cloned) | +----------------------------------------------------+-------------------------------------------------------------------------------------------+ | :ref:`Actor` * | :ref:`actor` () const | +----------------------------------------------------+-------------------------------------------------------------------------------------------+ | bool | :ref:`contains` (uint32_t uuid) | +----------------------------------------------------+-------------------------------------------------------------------------------------------+ | :ref:`Object` * | :ref:`protoObject` (uint32_t uuid) | +----------------------------------------------------+-------------------------------------------------------------------------------------------+ .. _api_Prefab_static: Static Methods -------------- None .. _api_Prefab_methods: Methods Description ------------------- .. _api_Prefab_absentInCloned: :ref:`Object::ObjectList` **Prefab::absentInCloned** (:ref:`Prefab::ConstObjectList` & *cloned*) Compares with prefab and returns a list of abset objects in *cloned* list ---- .. _api_Prefab_actor: :ref:`Actor` * **Prefab::actor** () const Returns prototype Actor which will should be instanced ---- .. _api_Prefab_contains: bool **Prefab::contains** (:ref:`uint32_t` *uuid*) Returns true if prefab contains an object with provided *uuid* ---- .. _api_Prefab_protoObject: :ref:`Object` * **Prefab::protoObject** (:ref:`uint32_t` *uuid*) Returns a prototype of object with provided *uuid*